MPLobby/ThemBells/Bell_Fake (Seems to disable itself when turned on).MPLobby/Geo/Warehouse_Lobby/Props/Pipes/Props/LaserLargeWarehouse-Wall-IBeamFrame-1 (1)/IBEAM_FRAME (Can't seem to find it).MPLobby/Geo/Warehouse_Lobby/BSP/Office Doorway Double Wall Appear/Doorway 1 (Can't seem to find it).MPLobby/Geo/Warehouse_Lobby/BSP/DoorwayDoubleWallGeneric (3)/Barrier (Can't seem to find it).(Misc.)/Jerome_Start (It's in a few maps, and it seems to activate the player controls from the looks of it).Near the top of the elevator doors, there is an unused reflection probe (2).Īround the start of the area, there is an unused point light & spot light. ![]() Near the elevator doors, there is an unused point light (4). RML_FireExtinguisherTunnel Unused lights offĪround the area are four unused point lights (7-10), that were probably used for the unused lamps. It is also labelled with the suffix " _SeemsUseless?" On the southside of the room, there is an unused Point Light.Īround the area, there is an unused blue directional light that seems to be projected from the disco light on the table. On each of the red exit signs, there is an unused red DimLight. On the south wall, there is five unused red area lights (10-14). Near the right side of the room is an unused spot light that was probably used for Light_Industrial_003_Back_Prop which does also go unused. RML_WaveRace_Proto01/RM_WaveRace/Lighting/Area Light (0-4) (Doesn't show when enabled)Īround the room, there is an unused spot light (8).Īround the room, there is an unused spot light.RML_StartHallway/RM_StartHallway_Live/Lighting/Area Light (15) (Doesn't show when enabled).MPLobby/Geo/_SleepClinic_ (4)/Lighting/Reflection Probe (3 & 4) (Doesn't show when enabled).2.19.1 Unused Plane(s) & Street_Light_Hotel_Prop(s).2.8.2 Exit_Sign_Hanging_Arrow_Common_Prop (1).2.2 MPLobby/Ho Ho Ho! (Visible for Holiday).2.1.10 StarDomeEntranceBox_NoLongerNeeded.2.1.7 Paper_003_Common_Prop & Pen_Common_Prop.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. (Image credit: Pillow Castle) After outrageously and recklessly adding a multiplayer mode last month, strange puzzler Superliminal has gone ahead and chucked in cooperative play as well. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. ![]() Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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